Showing posts with label features. Show all posts
Showing posts with label features. Show all posts

Thursday, May 28, 2026

New Profile Page Features and Game Sorting Options

 

MyMadnessWorks profile page

Some other new features introduced with the latest indiexpo updates concern the changes made to the User Profile page.

In the top section, the elements have been reorganized to improve visibility, and the user level indicator has been moved to the left side and displayed in a larger size.

If the user is a developer, inside the Games area — where the games uploaded by that user are shown — it will now be possible to sort the results by "Recent", "Most Popular", and "Most Downloaded"!

These changes provide an advantage for users visiting profile pages, as they make it easier to find the most interesting content and to explore published games in a faster and more intuitive way!

Monday, March 23, 2026

Collections & Relics!

Hey there! I want to tell you about the two main innovations introduced to the site with the new version released at the beginning of the month!

Collections and the Relics section!

  • Collections! Every user can create their own collections with all the games they prefer! You can also follow existing collections or clone the ones you like the most and modify them however you want. For now, all collections are public—several have already been created, and I encourage you to try making new ones!
    The goal of this feature is to make it easier to explore games that are similar to each other based on characteristics that go beyond genre or type!

  • New Relics section! When a game uses external download links that are no longer available, it gets archived and moved to the Relics section. In the future, we would also like to apply this option to games that don’t reach a certain number of players or fail to meet quality standards. The game’s author can update it at any time and bring it back to the Explore section. Archived games can still be commented on and followed.

We’ll soon go on to describe the other smaller improvements as well!


 

Friday, August 8, 2025

Drag & drop!

Hi guys! We are working a lot for a big refresh to release at the end of the summer (with also a new feature).

But recently we updated the website with something new!

For Indie Developers 

- Drag&drop images 

Now a new and modern system to upload the screenshot for your game page! Just drag & drop!



- Select your Cover

A lot of indie devs asked "how the thumbnail was chosen"... Now it's incredibly easy! Just pin the image that you want to use as cover!


For Indie Lovers/Players

- new medals Challenges & Completed Challenges 

We are released (and still testing) new medals for users that joins and complete the challenges!

- replaced Your Games (in Options area) with Challenges

Challenges first! A lot of users use indiexpo just to explore and play games and they don't care about the Your Games are in their dashboard. So we replaced it with the Challenges!

But not worry Devs! You can still see Your Games in several Areas of the website!

Monday, May 27, 2024

What is the differece between indiexpo and the other game platforms...?

Why to use indiexpo? Why I should upload or play a game there and not on other game platforms?

This is a very important question! And it is always in our mind! A lot of our meetings start just with this question!

Here it is the main answer with the unique features of indiexpo website:

  • Free Games Only: Unlike other platforms that also sell games, indiexpo exclusively features free games (full or demo). This approach ensures that attention is focused on high-quality games, not driven solely by profit. It makes indiexpo similar to YouTube.
    If the Theaters are for the big Movies and YouTube is for "crazy videos"... Steam is for AAA Games and indiexpo is for "crazy indie games"!
  • Multilingual: While other platforms are primarily in English and may only provide translated site text, indiexpo tailors game recommendations based on the user's location and language preferences. Similar to YouTube, personalized homepages are created for each user, accommodating language diversity with translations available in 20 languages.
  • Fan base: indiexpo emphasizes building a dedicated fan base for game developers. Through user subscriptions and the ability to send updates via email, the platform fosters direct developer-player relationships. 
  • Rankings: Unlike platforms such as Game Jolt, Kongregate, or Itch.io, indiexpo offers comprehensive game rankings based on ratings, followers, and downloads. These rankings are filterable by genre, enabling players to personally select games while providing developers with insights into their competition.
  • Marketing: Itch.io and Steam have limited promotion reach within their own domains. In contrast, Indiexpo actively assists developers in promoting their games. The platform regularly publishes videos on YouTube, TikTok, Twitter, Facebook and other new and smaller social media, highlights interesting games on game-making and player forums, collaborates with YouTubers, blogs, and gaming websites, all without charging developers.
  • Indiepad: indiexpo's Indiepad application has been a source of satisfaction, as it allows for the creation of a completely independent and free virtual console. Many developers have contributed games and coding assistance to this initiative.
  • Community: indiexpo fosters a strong sense of community among game developers. They frequently engage in helpful discussions, offering suggestions, commenting on each other's games, and collaborating with site administrators to improve the platform. Interviews with developers and user stories, sharing experiences and advice, are available on the indiexpo blog.
  • Volunteers: While other platforms have larger paid teams, Indiexpo compensates through the help of volunteers. The strong sense of community mentioned earlier has led to collaborations with users who have shared ideas and projects. Additionally, YouTubers who analyze and play games from the site, graphic designers, event organizers, and supportive individuals have all contributed. Volunteers have also assisted with translations, allowing the site to be available in various languages. They helped us also to create new API to link the games with the new features of the website!
  • Updates: Being the underdog serves as motivation for indiexpo. They constantly seek to make improvements, simplify processes, enhance SEO, and improve site speed. Unlike larger platforms that face challenges with slow updates, Indiexpo is agile and responsive.
  • Gamification: indiexpo employs a points (gems) and leveling system that transforms the site into an enjoyable gaming experience. Players can earn medals, unlock achievements, and climb the leaderboard, making interactions more engaging.
  • Challenges: While other platforms often focus on game jams and competitions for developers, indiexpo caters more to gamers. The Challenges in the Events section encourage players to complete objectives within specific games to earn extra gems. New challenges are introduced monthly! It is a very new feature!
Start and enjoy your experience on indiexpo website!

Saturday, August 6, 2022

Why my game was removed from indiexpo?

Are you looking for your game page but you can not find it?

Probably your game was removed! But... Why?

Probably it was removed because:

It was reported by users for one of this reason:

  • Broken Link
  • Spam or misleading
  • Sexual content
  • Violent or repulsive content
  • Hateful or abusive content
  • Infringes the rights of another user or developer

Usually the first reason (broken link) is the most common. Checking your email you can find one or more alerts (ignored).

Or the link to download your game is just a link to a website where it's not possible to download the game (easily and fastly).

Another reason could be that you didn't reach more than 15 players in 30 days and the staff evaluated to remove the game page.

But no worries! You can upload again your game!

Fix the previous issues or try to share your game page to reach more players and... Good luck!

It's all part of game!