Showing posts with label free to play. Show all posts
Showing posts with label free to play. Show all posts

Sunday, October 15, 2017

How to embed your favorite (free) games on your own website or blog!

It's so easy and fast add your favourite game on your own website, blog or forum!
Here it's the result:


How to do it?
Very easy. Find an "online game" on indiexpo, click on embed...



... and copy and past the code!
Easy and fast!

Tuesday, January 3, 2017

The Power of the Habit in a videogame / free to play

New York Times writer Charles Duhigg published a piece in the Sunday Magazine that got much of the marketing world - and beyond --talking. The piece, an excerpt from His new book "The Power of Habit" focused on two case studies.

The first detailed how Target uses its big data to determinates Which customers are pregnant and the privacy pitfalls it encountered on the way.
The second Looked at how P & G unlocked the secrets of household cleaning to turn Febreze from an almost failure into a billion-dollar product line. In each case, the stories centered on the science behind how human habits are formed, and how they can be broken and rearranged. The trick is in identifying the cues in our lives



That triggers the habit and the rewards we feel from performing the ritual. The cues can be tiny but the stakes can be huge.

The Power of Habit. But... how we can use this in a videogame ?

For example in a free-to-play the developers should add the "purchase" at the second part of the game. In the fist part they should create "the habit". In the second part the players will be like a "compulsive gambler" and the developers can sell extra-life, new objects, etc. This is one of the powers of the free-to-play.

Saturday, September 17, 2016

To Make a Text Adventure with Twine

Do you remember the first Text Adventure Games ?
Like Colossal Cave Adventure, The Hitchhiker's Guide to the Galaxy, Adventureland, Zork !

Now you can create a game like them with Twine, where you don't need to write any code to create a simple story.

Twine publishes directly to HTML, so you can post your work on indiexpo (uploading the zip) and play it online. Easy and fast.

But... how to make a game with Twine ?
First of all : Download Twine.

The first step is Start . Don't change this name.

  Double click on it to write in it.


The player can go to that passage by clicking on the link, like any internet hyperlink. You can add it in this way:

Now your passage has an exclamation point in the corner. This means you're linking it to a passage that doesn't exist, because you haven't made it yet. Click on the button that looks like a piece of paper with a little twinkle in the corner!
Double-click it, open it up, give it a name, and write in it!

If you go back to the first passage and add ANOTHER link to ANOTHER passage, now you've got a branching story. Now the player has a choice!
 Or at least, she will when you publish the story. Click on "Story" and then "Build Story..." You can save the story somewhere as an HTML file.


Now put the file in a zip folder and upload it (clicking Add File) on indiexpo.



Wednesday, August 31, 2016

Ludum Dare #36 is over ! Here they are the best games !

Ludum Dare is a very big and nice Game Jam !
The 36° Jam is over few day ago.
During a Ludum Dare, developers from around the world spend a weekend creating games based on a theme suggested by the community.

 The theme of this jam was :  Ancient Technology !

Several games of this jam was uploaded on indiexpo ! So, we show us the most attractive !

































But there are other cool games in this jam ! That you can see in the most recent games or using #LDJAM !





Monday, May 23, 2016

Indiexpo Original Game-Series : Ikku



Ikku is a surrealistic platform game. The Players can explore a fantasy book, travel through its pages and control a mysterious character. Each page will be the scene of riddles and puzzles . The title will be divided into episodes, with the aim to evaluate, step by step, also the liking of this idea. So the first release will be the pilot chapter to discover the impact with the players.

 The purpose of our protagonist will be, apparently, to escape from the book before it reaches the end.

 It will be an exclusive of indiexpo.net

Developed by Ryoku & Freank



Wednesday, April 27, 2016

Is slither.io the new Agar.io ?

Now it's the time of slither.io ... is it the new Agar.io ?
Is it only a clone ? Or is it better ?



And... Will it be on Netflix drama House of Cards ... 4 ?!

How many questions ...

But now you can vote and comment it also on indiexpo.net !

Sunday, April 24, 2016

Today you can Play several free indie games at Comicon !

Today you can Play several free indie games at Comicon !



Napoli Comicon has literally gained momentum over the years becoming one of the most important convention about comics and games in Italy. We foretell Naples will go crazy this weekend and you may probaly see people cosplaying a little bit everywhere in the city.

You can find :

Thursday, April 21, 2016

Ludum Dare #35 !


Ludum Dare is a very big and nice Game Jam !
The 35° Jam is over few day ago.

During a Ludum Dare, developers from around the world spend a weekend creating games based on a theme suggested by the community.

The theme of this jam was : Shapeshift.


Now several developers (that joined) are uploading their games !
Play, vote and comment them !



Tuesday, April 12, 2016

Is Virtual Reality the future of the gaming ? Here it's the fist "VR Game" on indiexpo !

Once a month we're going to draw a cover with the free indie games of the moment and other references! Here it's the fist "VR Game" on indiexpo ! It's Space X Hunter.




Is Virtual Reality the future of the gaming ?

Thursday, March 17, 2016

Ayda. An interesting Horror Game in English !

Go to see Ayda! An interesting Horror Game in English !


"She won't stop screaming in the dark of night. I visit her grave and ask her to stop, but it never helps." A short horror game following the mundane tasks of a woman who wakes up in the middle of the night. What she sees or hears might not always be up to par with what she remembers.